| Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
381. Competitive Armor Incursions are BACK - in Missions & Complexes [original thread]
Numba2 Special wrote: Lunkwill Khashour wrote: If you compare the TIG Vargur, Kronos and Paladin, you'll see they al have roughly the same tank. Only difference is the armor ships need A and X type mods while the Vargur does C-types. The ...
- by Sentenced 1989 - at 2014.05.23 13:08:00
|
382. Competitive Armor Incursions are BACK - in Missions & Complexes [original thread]
Oh yea, Vargur tanks much better for same ISK spend on it... A-Type EANM + X-Large Core repper + Damage Control + rig for rep speed gives less tank to paladin then Gistum C Type Invul + Gist X-Type X-Large + Damage Control for Vargur In ISK, I ...
- by Sentenced 1989 - at 2014.05.21 18:01:00
|
383. Competitive Armor Incursions are BACK - in Missions & Complexes [original thread]
Here is what we ran for 2 months for Vanguards as example Keep in mind we did use a bit different oneiros due to implants, this version needs CA-1, CA-2, EO-605, RA-705, EM-805. If you can't make it stable, just drop stuff in mids for more cap re...
- by Sentenced 1989 - at 2014.05.21 12:29:00
|
384. Incursions Start here. - in Missions & Complexes [original thread]
Goldiiee wrote: Added TIG and a link to their web page to the OP. Thank you for editing link, cheers
- by Sentenced 1989 - at 2014.05.21 12:09:00
|
385. Competitive Armor Incursions are BACK - in Missions & Complexes [original thread]
Paikis wrote: Sentenced 1989 wrote: But you have 2 fundamental problems... First, you use armor Can anyone come up with a single legitimate disadvantage to using armour? TCs are better than TEs, so having mids free for them is a good thi...
- by Sentenced 1989 - at 2014.05.20 10:50:00
|
386. Incursion Constellation Builder - in Missions & Complexes [original thread]
Thank you for the likes, also if any incursion community wants this to have some other functionality (like other colors or other formats) let me know and I'll see what I can do. Also, I can create you standardized fleet MOTD's that FC's can use t...
- by Sentenced 1989 - at 2014.05.19 16:08:35
|
387. 5 Sub-Cap ships everyone should have. - in Ships and Modules [original thread]
Blitz Apollo wrote: Evening folks, Was thinking about my ships earlier, ones I have, ones I don't and ones that I should really get rid of! Anyway, what do you folks think are the 5 sub-cap ships everyone should have whether its due to looks,...
- by Sentenced 1989 - at 2014.05.19 01:24:00
|
388. Competitive Armor Incursions are BACK - in Missions & Complexes [original thread]
Ermmm Over tanked bastion paladin (we use this version in our fleets: TIG Paladin ) Also, if you really insist on making a paladin logie just quick refit to yours makes it stable running all and looks less shinny on scan: [Paladin, Example Lo...
- by Sentenced 1989 - at 2014.05.18 22:23:00
|
389. Quantum Anomaly DPS Analyzer v0.9.1 - in Ships and Modules [original thread]
Andraea Sarstae wrote: Sentenced 1989 wrote: Download links: Future ideas: Add DPS on targets - very hard to implement since user would have to input his ROF (or I could try to get that out of logs by looking for smallest time between 2 cons...
- by Sentenced 1989 - at 2014.05.18 17:12:00
|
390. Incursion Constellation Builder - in Missions & Complexes [original thread]
The Incursion Guild is proud to release Incursion Constellation Builder This simple script enables to select constellation in EVE and get preformatted message which can be pasted in channel MOTD's or notes and be automatically linked. So no m...
- by Sentenced 1989 - at 2014.05.18 17:06:31
|
391. Incursion Constellation Builder - in Missions & Complexes [original thread]
The Incursion Guild is proud to release Incursion Constellation Builder This simple script enables to select constellation in EVE and get preformatted message which can be pasted in channel MOTD's or notes and be automatically linked. So no m...
- by Sentenced 1989 - at 2014.05.18 17:06:00
|
392. Quantum Anomaly DPS Analyzer v0.9.1 - in Ships and Modules [original thread]
Jennsenn wrote: Looks like the source link in the OP is busted. link updated
- by Sentenced 1989 - at 2014.04.19 23:54:50
|
393. Quantum Anomaly DPS Analyzer v0.9.1 - in Ships and Modules [original thread]
Jennsenn wrote: Looks like the source link in the OP is busted. link updated
- by Sentenced 1989 - at 2014.04.19 23:54:00
|
394. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Naomi Anthar wrote: I'm afraid you were just trying to get unjustified buff to Vargur out there... not a chance. Not even small. Yep, same here, i've flown nothing but mach for 2 years in PVE and I haven't undocked it after marauder changes...
- by Sentenced 1989 - at 2014.04.14 17:16:00
|
395. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Please, for the love of god, now that you are re balancing it, either put 6 or put 8 guns on machariel, I mean, really, make it even. Also, special effect channel just to turn of clouds so I can see all the other effects on my machariel and don't...
- by Sentenced 1989 - at 2014.04.14 16:42:00
|
396. Utility highs for mission Paladin. - in Ships and Modules [original thread]
Nolen Cadmar wrote: Last Wolf wrote: Nolen Cadmar wrote: I would agree with the above. Put on tractor beams to make it easier to salvage. I'd also suggest using a large armor rep. Extra tank capability is always nice. My MAR reps nearl...
- by Sentenced 1989 - at 2014.04.14 10:09:00
|
397. Quantum Anomaly DPS Analyzer v0.9.1 - in Ships and Modules [original thread]
Some changes made to source files that modify few stuff in the background. New version will be out in few days, as usual the latest version will automatically pick up when update is available if you are connected to the internet when starting the...
- by Sentenced 1989 - at 2014.04.14 09:56:03
|
398. Quantum Anomaly DPS Analyzer v0.9.1 - in Ships and Modules [original thread]
Some changes made to source files that modify few stuff in the background. New version will be out in few days, as usual the latest version will automatically pick up when update is available if you are connected to the internet when starting the...
- by Sentenced 1989 - at 2014.04.14 09:56:00
|
399. Incursions Start here. - in Missions & Complexes [original thread]
James Baboli wrote: Sentenced 1989 wrote: Erhmm.. we use bastion, and 2 slot tank and don't even use a-type invuls and works as a charm in VG's Though, it does mostly lock you into multiples of 5min, and even hulls with t1 resist profil...
- by Sentenced 1989 - at 2014.04.12 20:21:00
|
400. Incursions Start here. - in Missions & Complexes [original thread]
PopplerRo wrote: Goldiiee wrote: Washburn wrote: blah blah blah Bastion Module doesn't work for Incursions, but I figure you knew that already (Just wanted future readers to be sure). Otherwise I have seen several players bring a Vargur...
- by Sentenced 1989 - at 2014.04.12 14:44:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
| First page | Previous page | Next page | Last page |